Qualification · Qualification 3
APEX prediction
Predicted winner
Blue alliance
Predicted score
139.5 – 286.8
14%86%
Actual result
Winner
Blue alliance
Final score
175 – 268
Prediction correct · off by 27.2 points
red allianceTotal Season APEX 0 ±69.3
7177Turismo
Unrated
Season APEX 0Event APEX 31.13Rank 18Record 4-8-0Status preseasonConfidence 0
5990TRIGON
Unrated
Season APEX 0Event APEX 9.19Rank 19Record 4-8-0Status preseasonConfidence 0
2230General Angels
Unrated
Season APEX 0Event APEX 99.18Rank 11Record 5-7-0Status preseasonConfidence 0
blue allianceTotal Season APEX 298.4 ±57.8
3075Ha-Dream Team
Provisional
Season APEX 298.4Event APEX 242.34Rank 1Record 11-1-0Status provisionalConfidence 73
6740G3 - Glue Gun & Glitter
Unrated
Season APEX 0Event APEX 40.72Rank 8Record 7-5-0Status preseasonConfidence 0
11329G-Force
Unrated
Season APEX 0Event APEX 3.74Rank 20Record 4-8-0Status preseasonConfidence 0
Scouting breakdown
Alliance compatibility and predicted ranking points, built from this event's completed matches.
Red · 7177, 5990, 2230
50
/ 100 compatProjected
139.5 pts
~0.8 RP (district)
Teams: 7177, 5990, 2230
Auto
28.7 24%
Teleop
67.6 56%
Endgame
25.1 21%
Strengths
- · Well-balanced across phases
Weaknesses
- · Below-average combined firepower
- · Inconsistent match-to-match output
RP bonus probability
Energized: 46%
Supercharged: 4%
Traversal: 2%
Blue · 3075, 6740, 11329
80
/ 100 compatProjected
286.8 pts
~2.4 RP (district)
Teams: 3075, 6740, 11329
Auto
62.7 22%
Teleop
148.5 52%
Endgame
74.4 26%
Strengths
- · 3075 anchors offense
- · Well-balanced across phases
- · Elite combined APEX
Weaknesses
- · Inconsistent match-to-match output
RP bonus probability
Energized: 46%
Supercharged: 4%
Traversal: 2%
Predicted ranking points (district)Red 0.8 · Blue 2.35
Formula
RP = 2·P(win) + tie·P(tie) + Σ P(bonus)
Inputs
Rule setDistrict
Red projected score139.5pts
Blue projected score286.8pts
Red win probability14%
Event bonus sample128alliance-matches
Adjustments
Energized bonusred 46%, blue 54%
Supercharged bonusred 4%, blue 6%
Traversal bonusred 2%, blue 2%
- District qualification: 2 RP win, 1 RP each bonus. Awards also feed district points.
- Team bonus rates shrink toward the event mean (4-match prior).
- Alliance bonus prob = geometric mean of team rates (all three must contribute).
Prediction detail
- Predicted margin
- -147.3
- Score range
- 103–324
- Upset likelihood
- 14%
- Data cutoff
- 2026-08-15
- Model
- apex-0.4.0
Red vs Blue
Alliance sums (event-scoped where available)
0Season APEX298.4
28.7Auto62.7
67.6Teleop148.5
25.1Endgame74.4
19Consistency28
Score breakdown
Official phase points (TBA)
| Phase | Red | Blue |
|---|---|---|
| auto | 35 | 62 |
| teleop | 73 | 154 |
| endgame | 37 | 47 |
| foul | 30 | 5 |
| total | 175 | 268 |
Result
Final score
175 – 268
Prediction correct · off by 27.2 pts
Score check across official sources:
agree