Experimental AI-assisted analytics, predictions and ratings are estimates, not official results.

Qualification · Qualification 1

APEX prediction
Predicted winner

Blue alliance

Predicted score

91.56142.79

35%65%
Actual result
Winner

Red alliance

Final score

13183

Prediction missed · off by 49.6 points
red allianceTotal Season APEX 96.3 ±57.6
Season APEX 96.3Event APEX 23.86Rank 8Record 5-4-0Status establishedConfidence 77
Season APEX 0Event APEX 46.03Rank 17Record 0-0-0Status preseasonConfidence 0
Season APEX 0Event APEX 21.67Rank 18Record 0-0-0Status preseasonConfidence 0
blue allianceTotal Season APEX 232.2 ±14.3
Season APEX -Event APEX 10.05Rank 14Record 2-7-0Status -Confidence -
996Mecha Knights
Provisional
Season APEX 56.7Event APEX 16.85Rank 15Record 2-7-0Status provisionalConfidence 71
Season APEX 175.5Event APEX 115.89Rank 6Record 5-4-0Status establishedConfidence 100

Scouting breakdown

Alliance compatibility and predicted ranking points, built from this event's completed matches.

Red · 10256, 9997, 9999
34
/ 100 compat
Projected
91.6 pts
~1.1 RP (offseason)
Teams: 10256, 9997, 9999
Auto
9.5 14%
Teleop
24.0 36%
Endgame
32.6 49%
Strengths
  • · Reliable endgame stack
Weaknesses
  • · Thin autonomous coverage
  • · Below-average combined firepower
  • · Inconsistent match-to-match output
RP bonus probability
Energized: 33%
Supercharged: 4%
Traversal: 2%
Blue · NaN, 996, 2403
52
/ 100 compat
Projected
142.8 pts
~1.7 RP (offseason)
Teams: NaN, 996, 2403
Auto
31.2 21%
Teleop
71.9 49%
Endgame
43.5 30%
Strengths
  • · Well-balanced across phases
Weaknesses
  • · Below-average combined firepower
  • · Inconsistent match-to-match output
RP bonus probability
Energized: 33%
Supercharged: 4%
Traversal: 2%
Predicted ranking points (offseason)Red 1.08 · Blue 1.69
Formula
RP = 2·P(win) + tie·P(tie) + Σ P(bonus)
Inputs
Rule setOffseason
Red projected score91.6pts
Blue projected score142.8pts
Red win probability35%
Event bonus sample68alliance-matches
Adjustments
Energized bonusred 33%, blue 30%
Supercharged bonusred 4%, blue 6%
Traversal bonusred 2%, blue 2%
  • Offseason events run REBUILT rules with variable local customization.
  • Team bonus rates shrink toward the event mean (4-match prior).
  • Alliance bonus prob = geometric mean of team rates (all three must contribute).

Prediction detail

Predicted margin
-51.2
Score range
58177
Upset likelihood
35%
Data cutoff
2026-08-15
Model
apex-0.4.0

Match context

Upset

Combined score 214 vs event baseline 191.6.

Red vs Blue

Alliance sums (event-scoped where available)

96.3Season APEX232.2
9.5Auto31.2
24Teleop71.9
32.6Endgame43.5
45Consistency0

Score breakdown

Official phase points (TBA)

PhaseRedBlue
auto1126
teleop5234
endgame3823
foul300
total13183

Result

Final score

13183

Prediction missed · off by 49.6 pts
Score check across official sources:
first-unavailable

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